I’m an Aerospace Engineering student at Florida Institute of Technology with a passion for designing efficient, mission-driven systems for air and space. My experience spans NASA L’SPACE mission design, competitive VEX U robotics, and hands-on aerospace projects involving glider aerodynamics, thermal analysis, and mechanical systems integration.
I bring a strong foundation in:
Whether leading subsystem development or managing trade studies, I enjoy building reliable systems that bridge theory and real-world performance. I’ve worked in roles that required adaptability, technical depth, and team communication—skills I continue to sharpen through interdisciplinary design projects and STEM outreach.
My long-term goal is to contribute to the development of human-centered aerospace systems, whether through spacecraft platforms, autonomous vehicles, or planetary exploration missions.
Designed and built an efficient, unpowered glider capable of maximizing glide ratio and structural performance under realistic aerospace constraints. The project involved optimizing a lightweight fuselage and high-aspect-ratio wings in Siemens NX,...
Built a competition robot for the VEX U Spin Up season focused on fast disk intake, accurate shooting, and reliable autonomous scoring. I led the mechanical design and CAD of multiple intake + dual-flywheel shooter iterations (SolidWorks/Onshape),...
Designed, built, and flew a high-power rocket to earn NAR Level 1 certification, taking the vehicle from concept through simulation, fabrication, and launch with a focus on stability, recovery reliability, and prediction vs. flight validation