Mechanical Design Engineer Intern - VinDynamics (Humanoid Robotics)

Mechanical Design Engineer Intern - VinDynamics (Humanoid Robotics)

At VinDynamics, a humanoid robotics startup, I contributed to mechanical design across multiple subsystems of the company's humanoid robot platform, from data-collection tooling to production hardware. Due to confidentiality restrictions, I can't share renderings or detailed specs of the work, but a…
CADDFM/ARobotics DesignCross-team CollaborationStructural DesignElectro-mechanical IntegrationRapid Prototyping and AssemblyPLMTechnical DocumentationGD&TForward & Inverse Kinematics
Hub/Upright Assembly for FSAE EV26 race car

Hub/Upright Assembly for FSAE EV26 race car

For Columbia FSAE's EV26 car, the hub and upright assemblies were carrying more mass than the car's performance targets could afford. As Hubs/Uprights System Lead, I led the redesign of these assemblies, with the goal of cutting both assembly mass and unsprung mass while still meeting the structural…
CADFEALoad Cases AnalysisDFMA
Columbia Combat Robotics Debut Season

Columbia Combat Robotics Debut Season

For the 2026 NHRL (National Havoc Robot League) season, I co-led a team of 20 engineers designing and building a 12 lb combat robot from the ground up. The robot's primary weapon is a vertical spinner, a high-speed spinning disc/drum oriented vertically that delivers kinetic-energy strikes to an…
CNC ManufacturingCAD/CAMDFMARapid Prototyping
Obstacle Course Racing Game

Obstacle Course Racing Game

For my Art of Engineering class at Columbia, I designed and built a physical arcade-style racing game. The game simulates driving down a track: a sloped conveyor belt creates the illusion of continuous forward motion, while a steering wheel, connected through a rack-and-pinion mechanism, lets the…
CAD3D PrintingRapid PrototypingProject ManagementLaser Cutting