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Line Follower Robot
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Line Follower Robot

This project was done in the digital electronics module- 4FTC2027 The goal of this project was to design and build an autonomous robot capable of sensing and following a black line accurately and efficiently, completing a track with curves, intersections, and a timed stop — using Arduino as the…
Arduino UNOCircuit DesginTinkerCADH-Bridge (L298N)IR SensorsHardware AssemblyElectric wiringUltrasonic SensorDC MotorsDigital ElectronicsC++ (Arduino)
Regulated Power Supply
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Regulated Power Supply

Brief Explanation: A regulated power supply is a fundamental circuit in electronics that converts high-voltage AC mains power into a stable, usable DC voltage. This project involved designing and building a fully functional adjustable version of this circuit, capable of taking a 220V AC input and…
NI MultisimCircuit DesignBreadboard ConstructionAC-DC ConversionFull-Wave RectificationCapacitive FilteringLM317T Voltage RegulationOscilloscope AnalysisDigital MultimeterSolderingSignal AnalysisElectronic SystemsTechnical Reporting
Shaking Table — Full Mechanical Design in CATIA V5
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Shaking Table — Full Mechanical Design in CATIA V5

Brief Explanation -A shaking table is a mechanical device used to simulate seismic activity — essentially recreating the ground motion of an earthquake to test how structures respond under dynamic loading. This project involved designing a fully functional shaking table from scratch, producing…
CATIA V53D part modellingAssembly DesignEngineering drawingsGD&T (Tolerancing)Concept GenerationConcept selection MatrixMaterial selectionMechanical DesignCam & Linkage MechanismsBill of MaterialsDesign For ManufactureTechnical Documentation
Arduino-Based Two-Player Memory Game
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Arduino-Based Two-Player Memory Game

Brief Explanation: This project is an Arduino-based two-player interactive game system featuring four distinct game modes — each designed to test a different cognitive or physical skill including reaction speed, memory, coordination, and pattern recognition. Rather than a single game, it is a…
Arduino UNOArduino C++Arduino IDESimulIDEEmbedded systemsReal-time programmingDigital I/OButton debouncingI2C protocolLCD displayBreadboard circuit designGame Logic DesignNon-Blocking Timing (millis())Multi-Player input synchronisation