project-highlight-image

Dabzaruli Guli (Cracked Heart) | Interactive Educational Book

Interactive children’s book made in Unity for teaching reading in Georgian to elementary school students.
Home
Questions?
hero-image

Damiane Kapanadze

Project Timeline

Jun 2021 - Nov-2021

HighlightS

Successfully built and published

100+ downloads

SKILLS

Unity
C# Programming
Game Development
Collaboration & Team Communication
Educational Software Design

External Links

“Dabzaruli Guli” is an interactive book designed to make early education more engaging for children through storytelling and mini-games. The project was developed under the Interactive Books initiative by GeoLab Edu, supported by the Bank of Georgia as part of Tbilisi World Book Capital.

The program began with a three-month Unity training course, where I learned the fundamentals of interactive media design, gameplay scripting, and user interface creation. After the training phase, our team of five developers collaborated with artists and writers to produce the final interactive storybook.

Book Author: Sandro Asatiani
Illustrations: Sandro Asatiani
Voice: Andria Vatchridze
Unity Instructor: Tamta Asatiani
Developers: Damiane Kapanadze (in a team of five)

My role focused on designing gameplay logic, implementing interactivity using C# in Unity, and integrating the visual and audio assets provided by our creative team. Through this experience, I developed a stronger sense of how to merge educational goals with game design principles, creating an engaging and accessible learning tool for children.


This is a drag and drop puzzle where the player has to build the "Dabzaruli Guli" - Cracked Heart.

guli.png


| lowinertia |
Engineering Portfolio in 15 minutes
Create Your Portfolio